Enigma value types

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But first we need to introduce you to the special Enigma value types besides the standard Lua types nil, boolean, string, function and table. Please note the three handles no, ti and wo.

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position

A position within the world that can be described by an x and y coordinate.

object

An Enimga object like a stone, item, floor, other. Any object is a position, too.

group

A list of objects.

namedobjects

preset variable: no

The singleton type of the repository of all named objects.

default

default: preset variable: DEFAULT
The singleton type of default values that can be used instead of Lua’s nil in anonymous table tile definitions.

tile

A description of one or several objects for a common grid position (floor, item, stone, actor)

tiles

preset variable: ti
The singleton type of the repository of all tile instances.

world

preset variable: wo
The singleton type of the world that contains all objects.

positon list

A list of positions.

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