Items (Old API)
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Common item attributes
There are no common attributes for all items.
Many items (i.e. it-vortex) allow to set the attribute name. Possible values for this attribute are all strings. Default is an empty string "". You can get a reference on named objects by calling the function enigma.GetNamedObject
Technical items
There are some technical items for Enigma-internal use only. Do not use them in your level.
Such items are marked as Internal system-item on this page.
Item list
it-abyss
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An invisible abyss. Every floor tile can become an abyss with this item. Stones like st-wood can't fill an it-abyss. It is still possible to jump over this abyss using a spring. |
it-bag
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When you roll over an item with the bag as the first item in your inventory, the item is put into the bag. A bag can be filled with up to 13 items. When the bag is deposited, the inventory is filled with the bag's content. When there are more items in the bag than there is space in your inventory, some items remain in the bag. When thieves (fl-thief or fl-thief) are captured by a horse (st-chess), the thief leaves behind a bag with stolen items. |
it-banana
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Can be converted into it-cherry by a laser. When a box is moved over the banana, it-squashed remains. |
it-blackbomb
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This item can't be picked up. It can be obtained from a bomb stone (st-bombs). Bombs can be ignited by an explosion on the neighbour field, by a laser beam or when a box is moved over it. Messages
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it-blackbomb_burning
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A ignited it-blackbomb. |
it-blocker[-new]
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When a bolder stone (st-bolder) moves over this item, the item becomes a (st-blocker). It can be destroyed with a it-brake Messages
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it-booze
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After picking up the bottle and releasing it again, the marble will be drunk. This means, it doesn't obey your mouse as good as it normally does, it will be slow and lurching. This behaviour can be used in meditation levels to change the constellation of the small white balls. When this item is put onto a stone, it leaves back a broken bottle (it-booze-broken). |
it-booze-broken
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A broken bottle (it-booze).
This bottle is deadly for all balls which are not protected by an umbrella (it-umbrella).
It is possible to jump over a broken bottle, you can even remove the bottle with a brush (it-brush) while flying. |
it-brake
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A portable st-brake: Obstacle for moved boxes, volcano stones (st-volcano), bolder stones (st-bolder) and fire (it-burnable_burning). A laser can destroy the item (which is technically seen a stone). Info: In Enigma 1.1 this item will be renamed it_brake. |
it-brush
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st-yinyang3 can be converted to st-yinyang1 with a brush. Also a brush can convert st-firebreak[_movable] to st-plain[_movable]. |
it-burnable
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May be ignited. Messages
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it-burnable_ash
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Ash is normally the result of a fire and is not burnable. |
it-burnable_burning
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A burning fire, destroying all marbles. The marble can protect itself with a extinguisher (it-extinguisher). The fire leaves back ash (it-burnable_ash), which is not burnable. |
it-burnable_fireproof
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The fireproof substance which comes out of the fire extinguisher (it-extinguisher). |
it-burnable_ignited
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A young fire. |
it-burnable_oil
it-changefloor
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Replaces fl-acblack with fl-acwhite (and vice versa), after the corresponding marble has left the field. This behaviour can be used to build some kind of oneway street. |
it-cherry
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Makes the marble invisible. Invisible balls are ignored by ac-rotor and ac-top in addition, they can walk through (st-glass).
If a block is moved over the item, the item becomes dirt (it-squashed). |
it-coffee
it-coin1
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Coins can be used to feed st-coinslot. When a box is moved over this coin, it becomes a it-coin2. A laser beam converts this coin in an umbrella (it-umbrella) Attribute
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it-coin2
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Coins can be used to feed st-coinslot. When a box is moved over this coin, it becomes a it-coin4. A laser beam converts this coin in a hammer (it-hammer), which becomes a sword (it-sword), when lasered again. Attribute
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it-coin4
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Coins can be used to feed st-coinslot.
A laser beam converts this coin in an extralife (it-extralife), which become glasses (it-glasses), when lasered again. Attribute
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it-crack
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A floor tile with cracks becomes abyss (fl-abyss), when the marble rolls over it too much. The attribute
Info: In Enigma 1.1 this item will be renamed it_crack. Attribute
Messages
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it-cross
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Marks an important place. The cross can be drawn with a pencil (it-pencil) and removed with a brush (it-brush). When a Marble remains at least 10 seconds on a cross, an action-target pair is executed. (This happens only once, not every ten seconds) See also it-sensor and it-trigger (they have similar functions) Attribute
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it-death
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A marble which rolls or jumps over this item is killed. This item can't be removed, the marble can protect itself with an umbrella (it-umbrella). |
it-document
it-drop
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The marble becomes an ac-rotor for five seconds. |
it-dynamite
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Can be ignited by nearby explosions or laser beams.
Dynamite explodes when the fuse is burned down. Useful to ignite bombs (it-blackbomb/it-whitebomb). The explosion leaves back a hollow (it-hollow). Messages
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it-explosion{1..3}
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Info: In Enigma 1.1 this item will be renamed it_explosion. |
it-extinguisher[{_empty,_medium}]
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The fire extinguisher fills, if it is not empty, an area with a fireproof substance (it-burnable_fireproof).
Info: In Enigma 1.1 this item will be renamed it_extinguisher. |
it-extralife
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Can be used as additional life after the marble was destroyed or as a canonball in st-spitter.
A laser turns this item into glasses (it-glasses). |
it-flagblack
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When the black ball is destroyed, after the flag was set, the ball is reborn on the field where the black flag was set. See also it-flagwhite |
it-flagwhite
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When the white ball is destroyed, after the flag was set, the ball is reborn on the field where the white flag was set. See also it-flagblack |
it-floppy
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Is used to activate floppy switches (st-floppy). In contrast to keys (it-key), an it-floppy fits every st-floppy. There are no keycodes. |
it-glasses
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When you wear these glasses, fake-stones will disappear. Therefore, hidden killstones (st-death_invisible) are visible to you. When a box is moved over glasses, the glasses break (it-glasses-broken).
Glasses can be made out of an extralife it-extralife with a laser. |
it-glasses-broken
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Broken glasses emerge from glasses it-glasses, when a box is moved over them. The only purpose of broken glasses is to block lasers with it). |
it-hammer
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A hammer can destroy the following stones:
A hammer can be emerged from a it-coin2 and from a sword (it-sword) using a laser beam. It becomes a sword (it-sword), when beamed with a laser. |
it-hill
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A hill can be smoothed with a spade (it-spade) or by moving a box over it. Info: In Enigma 1.1 this item will be renamed it_meditation_hill. Messages
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it-hollow
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A hill can be smoothed with a spade (it-spade) or by moving a box over it. Info: In Enigma 1.1 this item will be renamed it_meditation_hollow. Attribute
Messages
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it-hstrip
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A narrow horizontal path, which can lead over abyss or water. |
it-inversesensor
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See also it-sensor. Info: In Enigma 1.1 this item will be replaced by it_sensor with attribute "inverse". Attribute
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it-key
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A key is used to open key stones (st-key). Attribute
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it-landmine
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Landmines are not very healthy for an marble that steps on it. After exploding, the landmine leaves back a hollow (it-hollow). |
it-magicwand
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A magic wand is able to do the following things:
Info: In Enigma 1.1 this item will be renamed it_magicwand. |
it-magnet
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An active magnet attracts the marbles. Attribute
Messages
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it-odometer
it-pencil
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Can draw one single cross (it-cross) on the floor. If used on ice, the pencil wil make cracks (it-crack1) instead of a cross.
There are some more floors which do not allow to be marked.
Furthermore, the item can be used to mark a st-plain[_move] as burnable (st-firebreak[_movable]).
The item can be released while jumping. |
it-pin
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Increases the friction. Very useful on ice. |
it-pipe-{e,es,h,n,ne,s,sw,v,w,wn}
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Pipes can be combined to pipelines, which can transport items. See st-mail. Naming: h = horizontal, v = vertical; rest: orientation of the connections.
The four dead end pipes are used to close the pipeline. Pipelines may be destroyed by explosions. |
it-pizza
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The pizza item was the April Fools' day joke of 2007 :-). The item does not exist, do not try to use it! |
it-puller-{n,e,s,w}
it-ring
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In single player mode, the marble is transferred to the start position respectively the flag position (see it-flagblack). In two player mode, the two marbles swap places with each other. |
it-rubberband
it-seed[{_nowood,_volcano}]
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Seeds can grow to the following objects:
Seeds start to grow in the following situations:
If a seed is put under a grate st-grate1, the growing stone replaces the grate. (Except from some Oxyd compatibility modes, where the seed grows a floor tile fl-st-wood) Info: In Enigma 1.1 this item will be renamed it_seed. Messages
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it-sensor
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Registers, when a marble is located on the same field and executes an action-target pair. Attribute
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it-shogun-{l,m,s}
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Registers, when the field is occupied with a complete shogun stone (st-shogun-<sml>) of the corresponding size and executes an action-target pair. Info: In Enigma 1.1 this item will be renamed it_shogun. Attribute
Messages
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it-signalfilter{0,1}
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it-spade
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A spade can smooth hollows (it-hollow, it-tinyhollow) and hills (it-hill, it-tinyhill). |
it-spoon
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The spoon is used to commit suicide. (In German, the colloquial expression «Den Löffel abgeben» (to give off the spoon) means «to die»). If you want to give off the spoon, but not your live, you can throw it into a mailbox (st-mail), or give it to a thief (which may cause you to lose other items first). |
it-spring1
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The spring enables the Marble to jump over abysses, water, switches and so on. It is not possible to jump through a grate (st-grate1). |
it-spring2
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Like it-spring1, but the spring is left back at takeoff. (only if there isn't any object already!!!(Robbery, Enigma IV, #27)) |
it-springboard
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A marble jumps when it rolls over a springboard. It is not possible to jump through a grate (st-grate1). |
it-squashed
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Dirt, which remains, after a box was pushed over it-banana or it-cherry. Sedulous housewives may remove it with a it-brush. |
it-surprise
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When you pick up the surprise item, you get one of the following items: Info: In Enigma 1.1 this item will be renamed it_surprise. |
it-sword
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The sword can defeat knights (st-knight). A laser beam transforms the sword into a hammer (it-hammer). |
it-tinyhill
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A tiny hill can be smoothed with a spade (it-spade) or by moving a box over it. Info: In Enigma 1.1 this item will be renamed it_meditation_bump. Messages
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it-tinyhollow
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A hollow can be smoothed with a spade (it-spade) or by moving a box over it. This item can be used as a goal in meditation levels. Info: In Enigma 1.1 this item will be renamed it_meditation_dent. Attribute
Messages
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it-trigger
it-umbrella
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Makes the marble invulnerable and thief-resistant for 10 seconds. The umbrella can be made from it-coin1 with a laser.
Laser beams destroy this item. |
it-vortex-{closed,open}
it-vstrip
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A narrow vertical path, which can lead over abyss or water. |
it-weight
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Increases the mass of the Marble, decreases thereby the mouse factor. This results in a inert control. To get rid of a stone, you have to throw it into a mailbox (st-mail) or let it steal by a thief (who may steal other items too). |
it-whitebomb
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The white bombs can't be picked up. In future versions of Enigma, there will be a white bomb stone (see st-bombs) where white bombs may be obtained. White bombs cause more damage than black bombs (it-blackbomb): They bomb a hole, which is 3 x 3 fields tall. They may be ignited by a nearby explosion, by lasers or by a box which is pushed over them. Messages
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it-wormhole[-off]
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A wormhole transfers a marble from one place to another. After the transport, the wormhole is inactive for a while. Attribute
Messages
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it-wrench
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A wrench changes the direction of a rotator stone st-rotator. |
it-yinyang
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This item changes the actor in two player mode. |
Technical Items
it-1pkillstone
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See also it-2pkillstone |
it-2pkillstone
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it-bridge-oxyd[_active]
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it-debris
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it-dummy
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it-easykeepstone
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it-easykillstone
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it-oxyd5f
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